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Archives for June 2013

Jellyfish, pipes and rocks

Here a screenshot from a new level under development at the moment.

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Here we go

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06/20/13 –  55% completed

Four months to go

images

Time is running very fast, I am working very hard and I hope I’ll be able to finish the game in time.

Mystery object

What is this ?

platform_crypt

Shoot and Jump

You can shoot, you can jump.

Here images from The Adventure of Nolad help screen

help_shoot help_jump

Seabed

A new level is under development.

here a sketch.

level11

Testing

Currently I am testing the game on Samsung S3 and Samsung S2. The engine seems to be very fast.

GalaxyS3_AmberBrown_610x463

Too Dark

Levels thumbnails are almost ready. Here you can see one of them from mission number 7.

level07_2

Lost in space

 

nolad_figura_intera

There’s nothing you can lose in space, but, the oxygen.

No pain, no gain

At the moment, I wrote 10,000 lines of code, Used 120 integer variables, 12 boolean, 85 strings, 12 array, 200″ if/then/else”, and much more.

platform_flower1

Droid is the best friend

Space traveler ?
Not a smart traveler if you don’t have a droid.

Nolad’s droid is much more than a friend, it’s a part of it.

mission_completed_droid

The adventure of Nolad: enemies

Here some enemies from Nolad current game design.

ghost_enemy roll_rock_enemy

The adventure of Nolad: current status

The adventure of Nolad is now under development.

The game will be out on oct  2013.

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